
Independent.
By design.
I’m Sean, a solo game developer in Cape Town. I bring 19+ years in tech communities, customer success, and online gaming, with experience at ChessCube, RebelOS Labs, PlayLogix, PocketCricket, and Trixta.
I’ve done private beta testing for Everywhere by Build A Rocket Boy. I’ve also done invite-only early access testing for Codemasters’ F1 titles, and EA games, including FIFA, FC, and early builds of The Sims 4.
I build games and SaaS apps solo with AI-assisted tools, handling everything from concept and code to visuals, sound, levels, UI/UX, and QA. I’ve also contributed OpenClaw fixes and built tools for Reddit and Suno’s songwriting community.
A little more about meThe tools behind my games, apps, and experiments.
GitHub
OpenAICodex
ClaudeClaude Code
Prime AgentPrime Intellect
ElevenLabs
SunoVercel
Firebase
Railway
Deepgram
Venice.ai
Google AI
Supabase
Ollama Cloud
OpenClaw
zrokNetlify
Mini-filmmaking on EpicActionLens. Gaming and live storytelling on YouTube and Twitch.
GridInc is live and free at gridinc.co.za. Caveman Taxi is in development, with a future home at cavemantaxi.com. Other platforms, including CrazyGames, are being explored.
I’m open to publishing conversations, collaborations, and interesting ideas. Say hello at hello@saratogagames.com.