
Independent.
By design.
I’m Sean, a solo game developer in Cape Town. I bring 19+ years in tech communities, customer success, and online gaming, with experience at ChessCube, RebelOS Labs, PlayLogix, PocketCricket, and Trixta.
I build games and SaaS apps solo with AI-assisted tools, handling everything from concept and code to visuals, sound design, gameplay levels, UI/UX, and QA. I've also contributed OpenClaw fixes, built tools for the Reddit Community, and built applications for Suno's songwriting community.
I’ve done private beta testing for Everywhere by Build A Rocket Boy. I’ve also done invite-only early access testing for Codemasters’ F1 titles, and EA games, including FIFA, FC, and early builds of The Sims 4.
A little more about meThe tools behind my games, apps, and experiments.
GitHub
OpenAICodex
ClaudeClaude Code
Prime AgentPrime Intellect
ElevenLabs
SunoVercel
Firebase
Railway
Deepgram
Venice.ai
Google AI
Supabase
Ollama Cloud
OpenClaw
Cloudflare
zrokNetlify
Mini-filmmaking on EpicActionLens. Gaming and live storytelling on YouTube and Twitch.
Caveman Taxi is free to play in your browser. GridInc is free to play in your browser. Super Air Hockey is free to play in your browser. BuyoutInc is free to play in your browser.
I’m open to publishing conversations, collaborations, and interesting ideas. Say hello at hello@saratogagames.com.